UI/UX Artist
sideinc · State of São Paulo, Brazil
About The Role
# UI/UX Artist
> Side · Brazil (Remote) · Contract · Posted 2026-08-27
**Workplace:** remote
**Department:** CoDev
## Description

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.
This project is focused on the development of a next-generation **first-person VR flight simulation experience** built in **Unreal Engine 5**. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.
We're looking for a talented **UI/UX Artist** with experience creating intuitive, player-focused interfaces for games, helping shape the user experience of an immersive VR flight simulation project from concept through to implementation.
_As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities._
## Requirements
### What We're Looking For
- Proven experience as a UI/UX Artist on game development projects, with a strong portfolio demonstrating user-centred design, interface design, and player experience solutions.
- Strong understanding of UX principles, player flows, information architecture, and usability, with the ability to create intuitive and engaging user experiences.
- Experience designing high-quality game interfaces, HUDs, menus, and supporting UI elements from concept through to implementation.
- Experience collaborating closely with designers, engineers, and artists to ensure UI designs are both visually compelling and technically achievable.
- Strong communication skills and an iterative mindset, comfortable gathering feedback and refining designs throughout development.
### Nice to Have
- Experience designing UI/UX for VR experiences, with an understanding of immersion, spatial interfaces, player comfort, and interaction design.
- Experience on first-person experiences, simulation titles, or flight simulation projects.
- Familiarity with Unreal Engine 5 and implementing or supporting UI workflows using UMG.
## Benefits
- Competitive Salary.
- Dynamic, multicultural and fun environment.
- You will be working for the world's leading provider of game services.
- We empower our people and offer regular progression opportunities to ensure our employees flourish.
**About Side**
_Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia._
_Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets._
_Experience our side of life. For more information, visit_ [_**<www.side.inc>**_](https://www.side.inc/)
## Apply
[Apply at Side](https://apply.workable.com/sideinc/j/1A1DEB05C6/apply)
---
Powered by [Workable](https://www.workable.com)
Similar roles you might like
See all →This is an external listing. JobSpring does not represent or verify the employer. Report this listing
