VFX Artist (3-month contract)
blackbirdinteractive · Remote, BC, Canada
About The Role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities
-
Create and develop real-time VFX using Unreal Engine 5 and Niagara
-
Work with the Creative Leads to author immersive VFX for an FPS game
-
Problem-solve and support tools and tech development to achieve visual and performance targets in engine
-
Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
-
Ensure FX assets meet technical requirements for Unreal Engine 5
-
Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
-
Document tools and production pipelines in a clear and understandable way
Requirements
-
2+ years of proven gameplay development experience
-
Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
-
Excellent communication and presentation skills
-
Experience with Unreal Engine 5 and Niagara
- -
- Experience with dynamic FX scaling and variable integration at runtime
Pluses
-
Unreal Blueprint Experience
- -
- Unreal chaos destruction experience
Similar roles you might like
See all →This is an external listing. JobSpring does not represent or verify the employer. Report this listing