Contract Staff Software Engineer (Performance Graphics, C++, Rust, WebGL)
Mozilla · Ottawa, Canada
About The Role
Join Mozilla as a Contract Staff Software Engineer in the Graphics area of Firefox. You will be responsible for the ongoing maintenance and engineering work in rendering, compositing, images, canvas, and WebGL. Your day-to-day tasks will include bug fixes, regressions, test upkeep, and diagnosing and fixing graphics problems across multiple platforms. You will also carry out code reviews and routine upkeep to allow full-time engineers to focus on performance. This position offers a range of benefits, including health and wellness coverage, mental health support, time away, parental leave, financial incentives, learning and development opportunities, and additional perks.
- Assumer la responsabilité de la maintenance quotidienne des graphiques, y compris la correction des bogues, les régressions et l'entretien des tests.
- Diagnostiquer et résoudre les problèmes graphiques sur plusieurs plateformes, y compris Windows, macOS, Linux et Android.
- Effectuer des revues de code et l'entretien de routine afin de libérer les ingénieurs à temps plein pour se concentrer sur la performance.
- Able to work independently and lead technically in a large, mature codebase
- Strong C++ and/or Rust
- Strong debugging and optimization in a multithreaded codebase
- Knowledge of graphics frameworks and GPU architecture
- Shader languages; mobile/Android; open-source collaboration
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