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Software Engineer Intern (Two Dots)

Zynga · Barcelona, Spain

On-siteImported listinginternship12 days ago

About The Role

Join our Game Development team as a Software Engineer Intern. You'll work closely with senior developers to improve our internal game development tools and libraries, and contribute to the efficiency of our game production pipeline. This is a hands-on engineering role with real ownership, and we expect a high standard from day one.

  • Contribuer au développement et à l'amélioration des bibliothèques internes en collaboration avec d'autres équipes.
  • Implémenter des tâches définies de bout en bout, de la compréhension du problème à la livraison d'une solution testée.
  • Participer aux revues de code, donner et recevoir des retours directs.
  • Proficiency in Unity3D, demonstrated by at least one complete project we can see (published, or a repository we can read)
  • Strong C# and programming fundamentals: data structures, algorithms and object-oriented design
  • Effective debugging: you find root causes rather than patching symptoms
  • Bonus
  • Working knowledge of computer math (vectors, matrices, quaternions) and 2D/3D graphics
  • Disciplined coding habits and awareness of industry best practices
  • Very good interpersonal and communication skills, and the ability to collaborate inside a group of senior developers
  • Having built and run your own app or game on iOS and/or Android devices
  • Experience with performance analysis tools (Unity Profiler, Xcode Instruments, Android Studio Profiler)
  • Experience integrating a third-party SDK
  • Knowledge of Swift/Objective-C or Kotlin/Java

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