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LEAD ARTIST (ROBLOX)

Rivrs · Denpasar, Indonesia

RemoteImported listingcontract25 days ago

About The Role

Join RIVRS, a game studio focused on Roblox and Minecraft. As a Lead Artist, you will lead and develop the Art team across all RIVRS Roblox projects, create high-quality stylized game assets, set clear art direction, and help the team deliver consistent work. The role offers potential for growth into an Art Director position.

  • Créer des modèles 3D stylisés et des textures pour des jeux en temps réel, en veillant à la cohérence visuelle et à la lisibilité sur mobile.
  • Diriger et développer l'équipe artistique, en fournissant des retours clairs et en aidant l'équipe à se développer.
  • Établir une direction artistique pour chaque jeu, en créant un guide de style qui correspond à Roblox.

**Requirements**

  • **Game Industry Experience:** Ideally 3–7 years of relevant game art experience, with a portfolio of shipped game projects and a clear explanation of your contribution.
  • **Strong 3D Art:** Excellent stylized 3D modeling and texturing skills for real-time games, with attention to visual consistency and readability on mobile screens.
  • **Composition & Rendering:** Strong composition, lighting, and rendering skills, with the ability to combine 3D assets and 2D editing to create engaging thumbnails and promotional visuals.
  • **Leadership:** Experience leading, coaching, or training artists, with the ability to give clear feedback and help a team develop.
  • **Technical Understanding:** Knowledge of real-time asset workflows and performance constraints, including polygon, texture, material, and lighting budgets.
  • **Production Mindset:** Ability to balance quality and speed, manage priorities across projects, and improve work through feedback and data.
  • **Tools:** Proficiency in Blender or equivalent 3D software, and Photoshop or equivalent tools. Willingness to learn and work in Roblox Studio, with curiosity about AI-assisted production.
  • **Communication:** Fluent English and the ability to collaborate across teams and time zones.

**Nice to Have**

  • **VFX:** Real-time visual effects, in Roblox, Unity or another engine.
  • **UI/UX:** Experience designing interfaces for mobile games, including shop and monetization screens.
  • **Roblox Experience:** Roblox experiences shipped as lead artist or artist, ideally with thumbnails, icons and the numbers behind them (visits, concurrent users, qPTR or click-through rate).
  • **UGC & Avatar Items:** Experience creating UGC and avatar items.
  • **Languages:** French or Indonesian.

**What We Offer**

  • Compensation based on experience, location, and contract type.
  • Remote work within Europe or Asia time zones.
  • Occasional travel to meet the team in Paris and Bandung.
  • Potential to grow into an Art Director role.
  • An international, creative, and friendly environment where your ideas are valued.

**How to Apply**

📩 Send your **CV and portfolio** including:

  • Your strongest **3D game art examples**, with a brief explanation of your contribution.
  • An example of your experience **leading, coaching, or training artists**.
  • VFX, UI/UX, thumbnails, or Roblox work, if available.

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