← Back to job listings
RI
LEAD ARTIST (ROBLOX)
Rivrs · Denpasar, Indonesia
About The Role
Join RIVRS, a game studio focused on Roblox and Minecraft. As a Lead Artist, you will lead and develop the Art team across all RIVRS Roblox projects, create high-quality stylized game assets, set clear art direction, and help the team deliver consistent work. The role offers potential for growth into an Art Director position.
- Créer des modèles 3D stylisés et des textures pour des jeux en temps réel, en veillant à la cohérence visuelle et à la lisibilité sur mobile.
- Diriger et développer l'équipe artistique, en fournissant des retours clairs et en aidant l'équipe à se développer.
- Établir une direction artistique pour chaque jeu, en créant un guide de style qui correspond à Roblox.
**Requirements**
- **Game Industry Experience:** Ideally 3–7 years of relevant game art experience, with a portfolio of shipped game projects and a clear explanation of your contribution.
- **Strong 3D Art:** Excellent stylized 3D modeling and texturing skills for real-time games, with attention to visual consistency and readability on mobile screens.
- **Composition & Rendering:** Strong composition, lighting, and rendering skills, with the ability to combine 3D assets and 2D editing to create engaging thumbnails and promotional visuals.
- **Leadership:** Experience leading, coaching, or training artists, with the ability to give clear feedback and help a team develop.
- **Technical Understanding:** Knowledge of real-time asset workflows and performance constraints, including polygon, texture, material, and lighting budgets.
- **Production Mindset:** Ability to balance quality and speed, manage priorities across projects, and improve work through feedback and data.
- **Tools:** Proficiency in Blender or equivalent 3D software, and Photoshop or equivalent tools. Willingness to learn and work in Roblox Studio, with curiosity about AI-assisted production.
- **Communication:** Fluent English and the ability to collaborate across teams and time zones.
**Nice to Have**
- **VFX:** Real-time visual effects, in Roblox, Unity or another engine.
- **UI/UX:** Experience designing interfaces for mobile games, including shop and monetization screens.
- **Roblox Experience:** Roblox experiences shipped as lead artist or artist, ideally with thumbnails, icons and the numbers behind them (visits, concurrent users, qPTR or click-through rate).
- **UGC & Avatar Items:** Experience creating UGC and avatar items.
- **Languages:** French or Indonesian.
**What We Offer**
- Compensation based on experience, location, and contract type.
- Remote work within Europe or Asia time zones.
- Occasional travel to meet the team in Paris and Bandung.
- Potential to grow into an Art Director role.
- An international, creative, and friendly environment where your ideas are valued.
**How to Apply**
📩 Send your **CV and portfolio** including:
- Your strongest **3D game art examples**, with a brief explanation of your contribution.
- An example of your experience **leading, coaching, or training artists**.
- VFX, UI/UX, thumbnails, or Roblox work, if available.
Similar roles you might like
See all →A(
Mechanical Technician, Maintenance, Pulp
averis (workday)
Salary not disclosedPosted today
H
Data center Engineer
htechsupports
Salary not disclosedPosted today
CL
Property Manager
Cove Living Pte Ltd
Salary not disclosedPosted 1 day ago
B
Marketing & Promotion Manager
Blibli
Salary not disclosedPosted 1 day ago
B
Maintenance Services Officer
Blibli
Salary not disclosedPosted 1 day ago
SG
Mid Level Lawyer (Jakarta)
SMN Group
Salary not disclosedPosted 1 day ago
JS
Frontliner (Offline Store)
Salary not disclosedPosted 1 day ago
SR
Aesthetic Nurse Trainer Associate - Lifestyle
Seven Retail
Salary not disclosedPosted 2 days ago
This is an external listing. JobSpring does not represent or verify the employer. Report this listing