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PL
Senior UX Designer (Connect)
PlayStation · San Mateo, CA, United States
About The Role
Join PlayStation as a Senior UX Designer, where you will shape experiences across the cross-platform ecosystem. Your work will focus on account management, onboarding, identity, privacy, safety, family management, social connection, communication, self-service support, and cross-device continuity. You will collaborate closely with product, research, engineering, policy, legal, and regional teams to balance usability, trust, compliance, privacy, safety, and business objectives. This is a hybrid role based in San Mateo, and you will be part of the broader Sony design organization.
- Contribuer à la conception et à l'amélioration des expériences utilisateur à travers l'écosystème multiplateforme de PlayStation.
- Diriger le design d'une surface de plateforme centrale, d'une fonctionnalité système ou d'un parcours utilisateur de bout en bout.
- Collaborer étroitement avec les équipes produit, d'ingénierie et de recherche pour façonner la feuille de route et la stratégie des fonctionnalités.
- You ground every decision in research, experimentation, and measurable outcomes, and you thrive in ambiguity, defining structure where none exists
- You leverage emerging capabilities to design secure, scalable solutions that build trust across regions and devices
- You bring clarity to complex ecosystems, translating identity frameworks, account services, safety policies, and platform technologies into seamless, intuitive player experiences
- You are equal parts systems thinker and craft driven designer
- Strong systems thinking and interaction design skills
- Clear, concise communication and presentation skills
- A portfolio that showcases thoughtful, simple, deliberate & intuitive design, with extraordinary interaction, motion, and visuals
- High level of proficiency with Figma, including components, auto-layout, prototyping, tokens, animation, plugins, etc
- 5+ years of product or UX design experience, including platform or systems-level work
- Ability to operate independently in ambiguous, technically complex environments
- Experience collaborating closely with cross-functional partners
- BA/BS in Interaction or Product Design, Human Factors, or equivalent experience
- Experience shipping complex, multi-surface experiences (console, mobile, web, or connected devices)
- Strong understanding of the PlayStation ecosystem, platform strategy, and service landscape
- Demonstrated history of leading products from early concept through successful launch at scale
- Deep knowledge of player behaviors, gaming culture, and industry trends
- Experience operating effectively within globally distributed, cross-functional teams
- Proven ability to design scalable, localized experiences for diverse international markets
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