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Technical Artist (VFX & Animation)

Rivrs · Đà Nẵng, Vietnam

RemoteImported listingtemporaryabout 2 months ago

About The Role

Join our studio in Da Nang as a Technical Artist, focusing on VFX and animation for our Roblox titles. You'll create and implement visual effects, rig and animate characters, build in-game cutscenes, maintain technical pipelines, collaborate with cross-functional teams, and ensure quality assurance. Candidates should have 3+ years of experience in VFX, animation, or technical art, and be fluent in English. - Design and implement real-time visual effects (particles, trails, beams) for combat, abilities, and environmental moments directly in Roblox Studio. - Rig and animate all characters and creatures: idle, movement, combat, ability activations, using Roblox's animation tools and industry-standard software (Blender or Maya). - Build and maintain tools and workflows that make it easier for the wider art team to import, optimize, and iterate on VFX and animation assets. ### **Requirements** * **3+ years of professional experience** across VFX, animation, or technical art, ideally on Roblox or another real-time game engine (Unity, Unreal, UEFN). * Hands-on experience with Roblox Studio's animation and particle systems; familiarity with Blender or Maya for asset creation and rigging. * Solid understanding of real-time VFX principles (particles, textures, flipbooks) and how to optimize them for performance. * Understanding of rigging and animation fundamentals : skeletons, IK, weight painting, and how they translate into Roblox's rig types. * Comfortable working within tight technical constraints (poly count, draw calls, mobile performance). * Experience with combat or action VFX (hit impacts, ability effects) is a strong plus given our current RPG production. * Familiarity with AI-assisted pipelines is a big plus, for example, generative tools (Stable Diffusion, ComfyUI, ControlNet) for texture or concept exploration, or AI-assisted animation and motion-capture cleanup tools (e.g., Cascadeur, [](http://Move.ai)). We're building more of this into our own workflows, with artists still owning and finishing the result. * **Fluent in English (written & spoken)**; Vietnamese is a plus given daily collaboration with our Da Nang-based team. * A strong portfolio showing VFX and/or animation work — ideally with in-engine examples, not just renders. **Benefits and perks** * Competitive salary with 100% salary during probation * Healthcare insurance & annual health check * Annual Performance review * Flexible working hours (40h/week, Mon–Fri) * Creative workspace with PS5, free coffee pantry.... * High-quality work devices provided (PC, monitor, laptop…) * Fun bonding activities: trips, team building, parties, clubs… * Regular training & workshops on both hard and soft skills * Learn directly from experienced managers & mentors * An international, creative, and friendly environment where your ideas are valued 📩 Interested? Submit your CV to: [**@rivrs.io**](mailto:[email hidden])

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