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3D Data Annotator
mindy · Remote (Worldwide APAC)
About The Role
We are looking for an experienced 3D Data Annotator for a full time project in the field of interactive 3D content. You will evaluate and annotate 3D assets (mesh/GLB), 2D images, and short videos to support model training and error resolution.If you have hands-on experience in 3D modeling and understand mesh topology, we look forward to receiving your application.
Key Responsibilities
- Evaluation and annotation of 3D meshes, GLB files, 2D images, and video assets.
- Recognizing the mesh and evaluating its quality — artist-created or AI-generated.
- Detection, detail, and localization of geometry defects, topology errors, and layout/scene inconsistencies.
Requirements
- 3D Experience: Hands-on 3D modeling experience and familiarity with 3D software (Blender/Maya). Ability to recognize mesh topology well enough to detect geometry defects.
- English Proficiency: Upper-Intermediate (B2) level, sufficient for direct communication with the client (for training or questions).
- RAM: Minimum 16 GB.
- GPU: Dedicated graphics card (Minimum: GTX 1650 / RTX 2050 or equivalent; RTX 3050+ preferred).
- CPU: Intel Core i5 / AMD Ryzen 5 or higher.
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