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Senior UI/UX Designer
jamcity · San Francisco, CA, United States
About The Role
As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment.
PERKS & BENEFITS
- Unlimited Vacation, Paid Sick Days & Holidays
- 100% Employee Covered Medical, Dental, Vision Plan Base Plan
- Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More
- Catered Lunches & Well-stocked Kitchens
- Yoga & Wellness Activities
Happy Hours
Company Events
Dog Friendly
We are looking for an experienced UI/UX Designer to bring their expert game UI/UX skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development of a new title, from initial concept to final product.
RESPONSIBILITIES
- Design wireframes, flows, and interactive prototypes to define the user experience for a new mobile narrative game
- Build and maintain the UI style guide and UX documentation, ensuring clarity and consistency across the product as it evolves through development
- Create high-quality, user-friendly UI assets aligned with the game’s art direction and design needs
- Provide cohesive UI design spanning the full player experience - from narrative gameplay and puzzle interactions to systems, progression, and monetization interfaces
- Collaborate closely with Game Design, Art, and Engineering to translate high-level goals into intuitive, visually compelling UI/UX solutions
- Rapidly prototype and iterate on UI/UX concepts based on team feedback, usability testing, and player insights
- Ensure interface scalability and responsiveness across a range of devices and screen resolutions
- Research market trends and competitive titles to inform innovative and genre-appropriate UI/UX design
QUALIFICATIONS
- 3 - 5 years of experience designing UI/UX for mobile games
- Solid understanding of user-centered design principles and best practices for mobile UX
- Proficient in creating wireframes, flows, and interactive prototypes using tools like Figma
- Strong experience in UI art, including creating polished game-ready assets such as icons, buttons, menus, HUDs, and other visual elements
- Strong visual/graphic design foundation - typography, layout, composition, color theory, and information hierarchy
- Strong background in the design and implementation of UI VFX, animations, and transitions to enhance user feedback
- Proficiency with Unity, including integrating UI assets and understanding engine constraints
- Excellent collaboration and communication skills across cross-functional teams (Art, Design, Engineering)
- Outstanding creativity and drive; Passion for narrative-driven or puzzle-based gameplay and crafting intuitive player experiences
- Comfortable working in an iterative, feedback-driven environment with evolving design goals
- on-site 5x week.
NICE TO HAVE
- Focused experience in UI art and visual design, with proven ownership of UI visual style and asset production
- Experience shipping a new mobile title from concept to live operations
- Background working on narrative-driven or puzzle adventure games
- Familiarity with licensed IP and brand guideline constraints
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