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Unity Developer

Fa Exhj Saasfaprod1 · Ukraine

Software DevelopmentImported listingfull-timeabout 7 hours ago

About The Role

We are looking for a Senior Unity Engineer to join an embedded engineering team supporting a large-scale live mobile game.
The role is focused on modernizing and migrating existing client-side systems, not greenfield feature development. You will work directly within the client’s Core Tech environment, contributing to architecture integration, feature migration, code reviews, testing, and production stability.

  • Migrate existing Unity features to the target client architecture.
  • Integrate screens and systems with centralized lifecycle management and orchestration.
  • Replace callback-based networking with a strongly typed, task-based networking gateway.
  • Improve separation between presentation, logic, and data layers.
  • Replace implicit or singleton-style dependencies with explicit dependency injection.
  • Migrate asset loading toward scoped ownership and lifecycle management.
  • Integrate unified logging, analytics, monitoring, and error handling.
  • Add and maintain unit and integration tests to protect against regressions.
  • Improve project structure and module boundaries using asmdefs.
  • Contribute to shared UI components where applicable.
  • Review existing systems, identify risks and bottlenecks, and propose pragmatic technical improvements.
  • Participate in code reviews, design reviews, planning, and architecture discussions.
  • Work within the client’s existing GitHub, CI/CD, testing, and deployment processes.
  • Communicate status, blockers, risks, and technical trade-offs clearly to the wider team.
  • Strong commercial experience with Unity and C#.
  • Proven experience working with existing production codebases, including investigation, maintenance, refactoring, or migration of established systems.
  • Strong understanding of software architecture and separation of concerns.
  • Practical experience with dependency injection and explicit dependency management.
  • Experience with MVC, MVP, MVVM, or comparable architectural patterns.
  • Strong knowledge of async/await and task-based asynchronous programming.
  • Practical understanding of cancellation, failure propagation, and explicit error handling in asynchronous systems.
  • Practical experience with Unity Addressables or comparable asset lifecycle / resource-loading systems.
  • Experience writing and maintaining unit and integration tests.
  • Good understanding of Unity runtime performance, including CPU cost, memory usage, allocations and GC, asset loading, performance trade-offs.
  • Strong Git / GitHub experience, including pull requests and collaborative code-review workflows.
  • Ability to understand unfamiliar systems quickly and make considered technical recommendations.
  • Ability to work independently with limited supervision while remaining aligned with established architecture and engineering practices.
  • Strong communication skills for technical discussions, code reviews, Slack, and cross-team collaboration.
  • English sufficient for daily work in an international engineering team.

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