R&D Engineer
Ubisoft · Pune, MH, India
About The Role
Job Summary 
UBISOFT is seeking an Intermediate R&D Engineer to prototype and validate new technologies that improve game testing and quality control. This role focuses on building rapid prototypes and running experiments using GenAI, VLMs (Vision-Language Models), and AI/ML to explore automation opportunities across QC. You will work closely with the R&D Manager and cross-functional partners to translate ideas into measurable experiments, evaluate feasibility, and iterate toward proof-of-value prototypes. This role provides an excellent opportunity to gain hands-on experience in software development, automation, and quality control processes within the gaming industry. 
Job Duties / Responsibilities  
Core Responsibilities  
- Build rapid prototypes using GenAI/VLM/ML to address QC and testing pain points.  
- Design and execute experiments: define hypotheses, datasets/inputs, evaluation criteria, baselines, and success metrics (accuracy, precision/recall, latency, cost, robustness).  
- Implement data pipelines for experiments: data collection, cleaning, labeling support, and dataset versioning (as needed for proofs-of-concept).  
- Explore and compare approaches and document trade-offs.  
- Integrate prototypes with existing internal tools/test systems at a lightweight level (APIs, CLIs, plugins) to enable user trials and feedback.  
- Analyze experiment results, identify failure modes, and iterate quickly based on findings and stakeholder input.  
- Maintain reproducible research practices: experiment tracking, configuration management, and clear documentation of assumptions and limitations. 
- Collaborate in agile workflows: estimate assigned tasks, provide status updates, and incorporate feedback iteratively. 
Learning Opportunities 
- Gain hands-on experience with software development and automation tools. 
- Develop a deeper understanding of software testing lifecycles. 
- Enhance coding and debugging skills in a collaborative environment. 
- Learn about CI/CD pipelines and version control systems. 
Core Competencies 
- Eager to Learn: Highly motivated and quick to grasp new concepts. 
- Experimental Mindset: Comfortable with ambiguity; able to form hypotheses and learn quickly through iteration.  
- Pragmatic Engineering: Delivers prototypes that are usable and measurable, without over-engineering.  
- Analytical Thinking: Interprets results critically; understands bias, variance, and common evaluation pitfalls.  
- Collaboration: Works well with technical and non-technical stakeholders; communicates trade-offs clearly.  
- Adaptability: Keeps pace with rapidly evolving AI/ML tooling and best practices. 
Behavioral Competencies 
- Curiosity: Passion for exploring new technologies and their applications. 
- Teamwork: Ability to collaborate effectively with diverse teams. 
- Adaptability: Willingness to take on new challenges and adapt to changing priorities. 
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Seniority
- Having at least 5 years of coding experience in above languages,
- B.E/BTech/MTech/MS Computer Science in computer science or equivalent.
Technical Competencies 
- Hands on Knowledge of Python programming. 
- Good understanding of AI/ML concepts.  
- Familiarity with software development and testing processes. 
- Exposure to CI/CD tools (e.g., Jenkins, TeamCity) and version control systems (e.g., Git). 
- Solid understanding of debugging and troubleshooting techniques. 
- Good to have understanding of other languages such as C++ and C#. 
- Nice to have experience working with game engine 
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