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Technical Designer
newtrack · Vancouver, BC, Canada
About The Role
As a Technical Designer you will...
- Be a strong technical designer and implementor, working with gameplay designers and programmers to translate design intention into realized gameplay
- Understand how gameplay systems connect and apply that in your implementation
- Spot potential design issues and edge cases early, and work with the team to address them
- Implement data and scripts for content efficiently, and debug issues as they arise
- Evaluate which elements of new features should be exposed to data for implementation and tuning
- Identify implementation and scope risks in proposed designs, including scalability, performance, and long-term maintenance
You are a great fit if you have…
- Experience working as a Technical Designer in proprietary engines, Unreal Engine 5 or similar
- Hands-on experience with some of the following: visual scripting, scripting languages, decision trees, state machines & animation systems
- Comfort working with programming languages (e.g., C#, Lua, Python)
- Experience contributing to or improving internal design tools and workflows
- Proven ability to collaborate effectively with designers, artists, programmers, and producers to deliver features
- Practical experience balancing innovation with production realities
- Effective communication skills that include documentation and day-to-day collaboration, and sharing knowledge with other designers
It’s a bonus if you have…
- Familiarity with real-time strategy games
- Previous shipped AAA games
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