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Environment Artist (5-month contract)
blackbirdinteractive · Remote, BC, Canada
About The Role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities
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- Create and develop convincing environment and level art using Unreal Engine 5
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- Work with the Creative Leads to author immersive content for an Third Person Shooter
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- Problem-solve and support tools and tech development to achieve visual and performance targets in engine
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- Monitor deliverable progress, manage assigned scope and requested changes, and follow through on commitments
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- Ensure assets meet technical requirements for Unreal Engine 5
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- Work independently with minimal supervision, while collaborating effectively within the team and taking ownership of problems
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- Document tools and production pipelines in a clear and understandable way
Requirements
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- 3+ years of proven gameplay development experience
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- Demonstrated ability to work on multidisciplinary project teams and adapt to changing priorities throughout the product life cycle
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- Excellent communication and presentation skills
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Experience with Unreal Engine 5
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- Demonstrated experience with Substance, Fab/Megascans, and other environment art tools
Pluses
- Experience with third person action games
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