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Principal Technical Artist (Unreal)
Ubisoft · Montreal, QC, Canada
About The Role
As a Principal Technical Artist at Ubisoft Montreal, you are the key reference for technical content creation within your area of expertise on Unreal Engine . You help shape technical direction, support complex problem solving, and collaborate closely with technical leadership and production teams to ensure high-quality, performant, and consistent content.
What you’ll do
- Identify technical needs within your specialty and provide recommendations to technical leadership
- Contribute to defining and maintaining the technical vision for your domain
- Define and evolve the content production pipeline to support performance , quality , and efficiency
- Establish and share best practices related to workflows and data management
- Design or recommend internal tools that support content creation teams
- Support optimization and debugging efforts across technical content
- Guide teams during content creation and help resolve technical challenges
- Provide mentorship to junior profiles and review technical deliverables
- Collaborate with programming teams to guide feature development
- Create and maintain clear technical documentation
What you bring to the team
- Strong understanding of technical foundations in game development
- Proven ability to solve complex technical problems
- Experience with 3D creation tools , scripting , and technical workflows
- Deep expertise with Unreal Engine
- Knowledge of game data optimization practices
- Strong collaboration skills within multidisciplinary teams
- Clear written and verbal communication skills in English and French
- Ability to prioritize work and adapt to change
What to send our way
- Your CV highlighting relevant skills and experiences
- Examples of projects, tools, or technical contributions using Unreal Engine
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