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Environment Artist
Keywords Studios · Remote, Japan
About The Role
Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
Environment Creation
- Create high-quality, visually compelling environments.
- Produce environment assets that aligns with the project’s artistic direction and storytelling. 
- Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
- Develop assets optimized for real-time game engines. 
Collaboration & Production
- Work closely with the Art Director to maintain the overall art direction. 
- Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
- Participate in reviews, feedback sessions, and iterative development processes.
Technical Art & Optimisation
- Ensure assets meets performance, memory, and platform-specific requirements across a variety of platforms.
- Collaborate closely with art team and technical art teams to integrate assets and pipelines
- Apply strong understanding of real-time performance. 
- Maintain consistency in quality while adhering to technical constraints and engine limitations.
- Troubleshoot and resolve creative and technical challenges.
Innovation & Continuous Improvement
-  Stay current with industry trends, emerging technologies, tools, and workflows.
- Contribute ideas and improvements to pipelines and production processes.
- Continuously push the visual quality and innovation of game art production.
Required Skills and experience
- Extensive experience as an Environment Artist within the video game industry, with a strong portfolio showcasing high-quality game assets.
- Strong understanding of composition, colour theory, visual storytelling and an eye for detail. 
- Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.
- Experienced with Substance Painter and 3D software
- Proficient in high-poly and low-poly modelling and knowledge of various texturing workflows.
- Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.
- Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.
- Fluent in Japanese and with a high degree of English language proficiency.
Desirable skills and experience
- Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and Nintendo platforms.
- Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.
- Employment Type:  1-Year Contract
- If you'd like to know more about Keywords Studios, we recommend visiting our corporate site  HERE
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Role Information: EN
Studio: Keywords Studios
Location: Asia Pacific, Japan, Tokyo
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Contract
Working Pattern: Remote
PERSONAL DATA PROTECTION POLICY
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