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Gameplay Programmer

gearsforbreakfast · Remote, including Unreal Blueprint

Software DevelopmentRemoteExternal listingfull-time2 days ago

About The Role

Gears for Breakfast is seeking an experienced Gameplay Programmer to join our programming department on an unannounced project! In this role, y ou'll be developing gameplay systems and features both in C++ and Unreal Engine Blueprint, while ensuring ease-of-use for designers and maintaining stability & performance .

You’ll work closely with other disciplines to implement, iterate on, and refine gameplay features . This role requires strong collaboration skills, clear communication, and the ability to incorporate feedback from both internal teams and playtesting into practical technical solutions.

We’re looking for someone who has a pass ion for iteration and strives to d eliver engaging gameplay experiences .

About You

  • 3 + years of Unreal Engine experience , including Unreal Blueprint
  • 4+ years of C++ experience
  • Has shipped at minimum 1 commercial title in a programming role
  • Self-motivated with a strong drive to learn and grow as a programmer.
  • Can be an active driving force within a small team to reach desired gameplay and game feel goals
  • Good communication and teamwork skills, able to communicate complex concepts to non-programmers
  • Able to iterate quickly during prototyping
  • Well-versed in common programming and Unreal Engine concepts such as pointers, templates, lambdas, reflection, components and Unreal macros.

Benefits

  • Full-Time Contract
  • Sustainable Work Hours (Flexible 35 hours per week)
  • Fully Remote - Work from anywhere!
  • Paid Time Off
  • Personal b ank for appointments, rest, and travel
  • 4 seasonal studio breaks
  • Parental leave

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