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Lighting Artist
Bloober Team SA · Remote
About The Role
Looking to break the mold and build unforgettable games? Join a game dev studio run by actual gamers.
Bloober Team is not your usual layoff-prone studio. We've got a solid foundation with big plans for the future and believe strongly in creating a collaborative environment where every voice matters.
Here, you'll have the chance to co-create and leave your mark on the gaming industry, working on exciting new projects that all share Bloober Team’s unique horror-infused DNA.
What sets us apart?
- Inclusive culture: We believe in fostering a welcoming atmosphere where everyone feels valued and empowered.
- Remote-friendly options: We offer flexibility, allowing you to contribute your best work from wherever you thrive.
- Solid foundation: As a financially stable company with a clear vision, we invest heavily in our team and our projects.
- Passionate team: You'll be surrounded by dedicated individuals who share your love for creating compelling horror experiences.
Currently we are looking for
Lighting Artist
Apply now, this is more than just a job. This is an opportunity to become a part of something truly special!
Within this role you will be
- Working closely with the Creative Director, and other artists to shape and maintain the game's visual style and lighting quality,
- Creating dramatic and compelling lighting that supports photorealistic rendering, enhances environmental storytelling, and establishes depth and layering in scenes,
- Leveraging game engine tools (e.g., Unreal Engine) to achieve high-quality lighting while respecting artistic and technical constraints,
- Optimizing lighting to balance visual quality and performance.
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